| MY FIRST JAVA APPLET EVER |
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First applet Click in the window, and use the arrow keys to move the dude around. |
| Subsequent stuff |
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These were all done with the intention of writing the base for a reusable game engine. Animations are done using a MovieClip object that works similarly
to Flash's MovieClips. The images for the clips are loaded, and plopped into the appropriate MovieClip object according to an XML file, which makes
making graphical changes really easy. All the clips are organized by a static Library object that stores references to them in a HashMap, which means
that any class can grab a copy of a MovieClip, and use it. All this is completely under the hood, so it doesn't really look fancy, but it's useful.
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